podcast

Interview with Melody Watson


Melody is an awesome making of things. We know here from her work making RPGs, and the discussions she often has about them on twitter.

We asked her on the show to share a little about her process, and her games. (more…)

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Interview with Ben Scerri


Ben is a Maltese-Australian game designer with a background in video game design; but he also makes RPGs. We had him on to talk about his history, his process, and some of his games. It was a blast and we can’t wait to play Ben’s stuff.

If you’d like to see more from Ben, he’s provided us with a list of links!

Twitter: @Ben_Scerri
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Interview with Spencer & Caleb; Party Fowl

Party Fowl: The Game of Drunk Ducks is an area control game on a modular board where the goal is to be the coolest duck at a party. It sounds like a rad concept so we talked to two of the cool ducks behind this project; Spencer, and Caleb.

Party Fowl is up on KickStarter right now, so if you want to support it please follow this link.
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[Monsterhearts]: Four Now

The finale of our adventures in Monsterhearts, for a little while at least.

We had a discussion about our feelings on the game at the end of the episode rather than write up reflections; cause this was a short campaign.

No new episode of the podcast on the 28th, as we will be on vacation.

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Interview with DC, designer of Mutants in the Night


[CONTENT WARNING: There is a brief mention of the struggles of dealing with depression, anxiety, and suicidal thoughts in this episode.]

This week we interviewed an up and coming Game Designer from the States; DC.
DC is working on an adaptation of Blades In The Dark, called Mutants In The Night. It’s got some really interesting themes of community. And looks at many of the experiences of non dominant social groups; with a focus on African American, and Queer communities.

We also talked about DC’s game dev origin story, and the intersection of Martial Arts and Rap music. (more…)

[Monsterhearts]: Zero and One

This is the session Zero and session One of our short Monsterhearts game. The session zero includes discussions of what elements we want to look at, what themes we want to deal with, and what we want to avoid. We talk about racism, sexism, and violence. We discuss safety tools.

Session One begins on in a dorm room, in a boys only boarding school, on an island. And the actually recording starts at 1h and 50m.

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Two Sided Quest: [Mars Colony]


This week we explore the difficulties of fixing someone else’s mistakes, difference of morality, family stress, and the complexity of building a new world.

This is Mars Colony, a two person RPG by Tim C Koppang.

This episode was recorded in a rather resonant space, but shouldn’t be a problem to listen to. We hope you enjoy listening to this Two Person RPG.

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