Blades In The Dark

[Blades In The Dark]: Arcus


Welcome to Arcus, an island city. Floating in the sea of clouds. Populated by refugees, academics, mystics, criminals, and entrepreneurs. All of them survivors of a shattered world. We join a group of scoundrels fresh out of Bedlam, looking to carve out a place for them and theirs. Hopefully we’ll see them grow into a powerful organisation, and overcome daring obstacles. We might also see them suffer. Strife from their past, their relationships, and their ambition will all test their resolve.

Should they endure, glory awaits them!

Join us, in our longest series to date. In a world of our own creation; built using The Quiet Year, and run using Blades In The Dark. This is Blades In The Dark: Arcus.

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Interview with DC, designer of Mutants in the Night


[CONTENT WARNING: There is a brief mention of the struggles of dealing with depression, anxiety, and suicidal thoughts in this episode.]

This week we interviewed an up and coming Game Designer from the States; DC.
DC is working on an adaptation of Blades In The Dark, called Mutants In The Night. It’s got some really interesting themes of community. And looks at many of the experiences of non dominant social groups; with a focus on African American, and Queer communities.

We also talked about DC’s game dev origin story, and the intersection of Martial Arts and Rap music. (more…)

[Blades In The Dark/The Quiet year]: World Building Arcus

In this week’s episode we share with you how we created the setting for our Blades in The Dark campaign, using a map drawing game called The Quiet Year. 
After we finished up the game Fin went and listened through the whole episode, extrapolating changes, and cutting the fat until we had a nice consistent setting. Then he drew us a kick ass map! 
We hope you all enjoy this look at a cool little thing we did.

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[Blades In The Dark]: Arcus 22

It’s the last episode of Blades In The Dark; of course the players don’t know that.

The Spectres are breaking into prison to break someone out of prison…and oh my, the prison is Bedlam. A warren of impetus infused restraints, cells, locks, and doors. Wardens with strange other worldly power. A space void of light, hope, and peace of mind.

Hopefully the Spectres all get out safe!

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[Blades In The Dark]: Arcus 21

Happy holidays, this is the last episode of [insert quest here] for 2017. You’re all wonderful people and we are looking forward to making content for you next year. New episodes will be back on the 8th of January.

In this episode though Fazio is back in prison, and Zephira is trying to solve Nain’s possession problem. The whole time setting up for a score in bedlam.

[Blades In The Dark]: Arcus 18


After our daring, dangerous, and deadly rescue of Fitz our crew has some time to reflect on where they’ve ended up and what lies ahead. Also we have a barge now!Content Warning; this episode has some allusions to self harm, and a scene that depicts a flogging.

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[Blades In The Dark]: Arcus 16

We’re back from a short break with more of our Arcus campaign!

And what a perfect episode to return with. We have a new player joining us for a session so we’ll get a refresher on the rules of play.
The Specters could use the extra hands as well, as they continue their search for Fitz.

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