This is the session Zero and session One of our short Monsterhearts game. The session zero includes discussions of what elements we want to look at, what themes we want to deal with, and what we want to avoid. We talk about racism, sexism, and violence. We discuss safety tools.
Session One begins on in a dorm room, in a boys only boarding school, on an island. And the actually recording starts at 1h and 50m.
This week we explore the difficulties of fixing someone else’s mistakes, difference of morality, family stress, and the complexity of building a new world.
This is Mars Colony, a two person RPG by Tim C Koppang.
This episode was recorded in a rather resonant space, but shouldn’t be a problem to listen to. We hope you enjoy listening to this Two Person RPG.
Ellery, Caitlyn, Sofi, and Ray got together to playtest a bit of Angel Project.
Angel Project is an upcoming RPG from the folks behind Magical Fury (find more of their stuff here.) You play potential members of an elite fighting group. And through the course of play become armed with special armoured fighting suits. It takes some elements of the magical girl genre and blends in more sci-fi elements, military hardware. For us a key touch stone was Bubblegum Crisis. (more…)
We did a crossover of sorts recently. We had Lachlan from Fantasy Cartography on the show to play a little bit of The Deep Forest with us. It was a blast!
For those that are unaware, The Deep Forest is a collaborative map drawing game built off of The Quiet Year. It’s about communities reestablishing themselves in a postcolonial world. The hardships they face, and how they overcome them. Our game feature some violence, and a few absurd jokes; but we still played to the subject matter, so just be aware that it might be a bit emotional for some. (more…)
We got the gang together to play Magical Fury again. This time we used the Scene structure the game lays out that we kinda ignored last time. It was actually pretty fantastic and ramped up the speed of play even further.
In this week’s episode we share with you how we created the setting for our Blades in The Dark campaign, using a map drawing game called The Quiet Year. After we finished up the game Fin went and listened through the whole episode, extrapolating changes, and cutting the fat until we had a nice consistent setting. Then he drew us a kick ass map! We hope you all enjoy this look at a cool little thing we did.