We sat down with the creator of Prism; a diceless RPG set in an Aquatic world, that explores relationships. The game has some interesting setting features as well, with it’s gods, families, and codes of ethics.
Alex and Ryan join Ray, for a mini-playtest campaign of Live.Love.Die. a new mecha romance RPG that Ray is writing. In this session we take a look at character creation, setting generation, and get into some combat.
We hope you all enjoy this 3 part series of Live.Love.Die.
Welcome to Arcus, an island city. Floating in the sea of clouds. Populated by refugees, academics, mystics, criminals, and entrepreneurs. All of them survivors of a shattered world. We join a group of scoundrels fresh out of Bedlam, looking to carve out a place for them and theirs. Hopefully we’ll see them grow into a powerful organisation, and overcome daring obstacles. We might also see them suffer. Strife from their past, their relationships, and their ambition will all test their resolve.
Should they endure, glory awaits them!
Join us, in our longest series to date. In a world of our own creation; built using The Quiet Year, and run using Blades In The Dark. This is Blades In The Dark: Arcus.
Melody Watson, and Craig Page join Ray in talking about some of the ways LARP and Table Top RPGs intersect, and differ. This was the first of a few talks like this we’ll be planning to have, so let us know what we left out. We’ll definitely try and get to it next time.
We had the pleasure recently of interviewing Ashton McAllan; an Australian game designer, live streamer, and general wonderful person.
We talked about her games, her history, and the communities she’s involved in. It was a very important interview for us cause Ashton is a person in the industry that Ray very much admires.
Please give it a listen, and tell us what you thought. (more…)
The meme team is back! This time they’re on their way to a strange alien garden, filed with dangerous secrets for sure!
Sadly this was the last time we were able to record a Meme Team game, but if you liked this content, let us know! We’ll try and do something like it again.
This is the first of 2 APs we recorded with the Meme Team. There was a plan to do more; but it became untenable. It’s still great content and I think you’ll all love it.
The Meme Team are a First In Gatecrashing team. The travel through the Fissure Gate to new worlds in order to see if it’s safe for others to follow. The Meme Team are part of the London Calling Collective a group of anarchists that all love first in missions. We hope you enjoy this bonkers episode.
We have an interview for y’all today. We sat down with Christoph to chat about his upcoming game Free Spacer. A game of pulling jobs in space to try and goals of retirement…or something more substantial.
If you’re a fan of Red Markets or the Forged in the Dark stuff, this could be of interest to you. FreeSpacer can be found on Kickstarter here.
The final part of the Jotun Moot mini campaign. We might return to these characters, but where we’ll find them is a mystery.
If you enjoyed it, let us know!
We had occasion to talk to game designer, and fellow interviewer; Brie Sheldon. We talked about what motivates them to create, why they interview people, and Brie even gave us some ideas for Two Sided Quest!
We also tried out some slight modifications to our intro.