game design

Interview with Ashton McAllan


We had the pleasure recently of interviewing Ashton McAllan; an Australian game designer, live streamer, and general wonderful person.
We talked about her games, her history, and the communities she’s involved in. It was a very important interview for us cause Ashton is a person in the industry that Ray very much admires.

Please give it a listen, and tell us what you thought. (more…)

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Interview with Brie Sheldon

We had occasion to talk to game designer, and fellow interviewer; Brie Sheldon. We talked about what motivates them to create, why they interview people, and Brie even gave us some ideas for Two Sided Quest!

We also tried out some slight modifications to our intro.

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Interview with Melody Watson


Melody is an awesome making of things. We know here from her work making RPGs, and the discussions she often has about them on twitter.

We asked her on the show to share a little about her process, and her games. (more…)

Interview with Ben Scerri


Ben is a Maltese-Australian game designer with a background in video game design; but he also makes RPGs. We had him on to talk about his history, his process, and some of his games. It was a blast and we can’t wait to play Ben’s stuff.

If you’d like to see more from Ben, he’s provided us with a list of links!

Twitter: @Ben_Scerri
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Interview with DC, designer of Mutants in the Night


[CONTENT WARNING: There is a brief mention of the struggles of dealing with depression, anxiety, and suicidal thoughts in this episode.]

This week we interviewed an up and coming Game Designer from the States; DC.
DC is working on an adaptation of Blades In The Dark, called Mutants In The Night. It’s got some really interesting themes of community. And looks at many of the experiences of non dominant social groups; with a focus on African American, and Queer communities.

We also talked about DC’s game dev origin story, and the intersection of Martial Arts and Rap music. (more…)

Interview with Matt, co-creator of Bodycount


Matthew Corrin and Morgan Lean have a kickstarter running right now for their new game, Bodycount. Bodycount is a hyperviolent cyberpunk roleplaying game, with a focus on dealing harm to anyone that stands in your way.

We sat down with Matt to have a chat about the game, what spurred it’s creation, and what influenced the designers.

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Interview with Hamish Cameron


This week we take a short break from Arcus to have a chat with Hamish about his game The Sprawl; a mission focused cyberpunk heist game.
Well also talk about game design competitions, cyber-fantasy, and some of Hamish’s upcoming projects.
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